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What are the benefits of video games? What is the significance of E-sports

E-sports is the use of electronic equipment as sports equipment to carry out the intellectual confrontation between people. It is a formal sports event in China. So what are the benefits of video games? What is the significance of E-sports? Today I will discuss this issue with you.

E-sports is not the same as online games, it can't be described as simply playing games. Just like a sport, it also needs a lot of practice and hard training, as well as a high demand for talent.

As an emerging industry, E-sports has an immeasurable positive impact on society. First, it has promoted economic growth. For example, in Japan, the United States and South Korea, E-sports has become a mature industry. And these industries have a huge economic effect. In South Korea, E-sports has not only become the pillar industry of the country, but also the national technology of South Korea. It is one of the three major sports in South Korea, along with football and go. This sport has a great influence and great development potential. In South Korea, E-sports has become a mature industry with an annual output value of 4 billion yuan, and has driven the rapid development of data network infrastructure, network factory, electronic equipment and other fields. Now in China, there are also some sponsorship and intervention from collective economy and private economy. The scale of e-sports industry will be larger and larger, and it will become a new growth point of China's sports industry and economy. The second is to enable the participants to get a new understanding of themselves in another aspect, and improve their comprehensive quality and ability at the same time. E-sports is more like a new combination of entertainment industry and sports industry, and its essence is still inseparable from the sports industry and traditional sports competition. It's a sport that stresses team cooperation and coordination. Each team member participates in different positions to complete the competition. Each team member needs to have the attitude and consciousness of mutual respect and trust, and share the honor together. Encourage each other when they lose, and constantly hone their minds in the competition. During the competition, we constantly surpass, surpass the opponent, surpass ourselves, and take the highest podium as the goal. According to relevant research reports, the main cause of teenagers' psychological problems nowadays is that they can not get effective release and communication. E-sports can provide a good communication platform to integrate communication into hobbies, so that teenagers have a new communication platform to release their depression and excessive external pressure. At the same time, we can find the goal and self-awareness in another direction, improve our own quality, and get a new self-awareness. E-sports is a sport that needs to make judgments and react. In the process of competition, players need to focus on the event, and make predictions for the event through all the information they have, make rapid response in the face of changing information situation, and adjust their mentality and overall strategy and tactics. Like competition and mental confrontation, the poet's nature, part of the charm of E-sports and sports is similar. Such as a limit anti kill in the game, it will also make people blood boiling just like the completion of high difficulty actions in sports. So that the player's reaction ability and comprehensive ability to get a good exercise.

Similarly, this new industry has its advantages as well as its disadvantages. One is that E-sports bring great harm to people's body and spirit. I remember once, I had the honor to visit a professional team training base. They are basically a room according to the number of the first game team, and the environment and facilities of the base are very good. But when I asked their staff about the daily life of professional players, I was really surprised. According to the staff, they all order dozens of hamburgers or boxes of instant noodles and two or three barrels of water in one room a day, and then stay in the room for more than ten hours of training all day. Staring at the computer screen for such a long time, and this extremely unhealthy lifestyle will cause very serious harm to people's body. And every day in the training room, do not read books, do not read newspapers, two ears do not hear things outside the window, just play training games. It's going to derail the players. This is very terrible for a teenager who is in the rapid change of the times, the rapid development of society and the frequent replacement of the old and the new. This kind of teenagers who have been seriously derailed from the modern society for five or six years, where will they go after retirement? Second, students' studies may be wasted and they may not go astray and ruin their future. This profession as a new profession has great instability, and the degree of E-sports professionalism is not high enough, many professional players do not have a fixed income. That is to say, game players can be said to have zero income before they officially enter the professional team or are employed by the live broadcast platform. And E-sports is a very demanding profession for talent. With the dream of becoming a professional athlete, many teenagers give up their studies and spend all day in Internet cafes. If he fails because of his lack of talent, his future will be destroyed. And this project may become an excuse for some teenagers to play games. For students in the learning stage, the attraction of games is far greater than that of learning. If students' self-control is not strong enough, they are likely to paralyze their addiction to the game on the pretext of playing a career. The promotion of this project may lead to the decline of students' desire for scientific and technological knowledge, which has a certain negative impact on China's future development.

E-sports is a new industry, this industry certainly has its advantages and positive side. And the same negative impact it brings can not be ignored. Advantages or disadvantages of developing E-sports? It will take time.