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What are the symptoms of play disorder

Do you like playing games? The World Health Organization announced in June 2018 that 'gaming disorder' was listed as a mental disease. On May 25, 2019, the 72nd World Health Assembly held in Switzerland officially voted to include 'gaming disorder' video game addiction in the 11th edition of the international statistical classification of diseases and related health problems, becoming a recognized mental disease in the global medical community.

The international statistical classification of diseases and related health problems is a classification system of diseases and disorders set up for the study of epidemics, health management and medical treatment. Although it is not a legally effective regulation, it has a great impact on medical research and treatment, or on the formulation of public health policies by local governments, and insurance companies will also use it as a basis for compensation, In the future, insurance companies may also list "play disorder" as the coverage of medical insurance. However, the 11th edition will not take effect until January 1, 2022. However, it means that all Member States in the world need to formulate new treatment methods and preventive measures for "play disorder".

The World Health Organization defines "play disorder" as the following three symptoms:

1. It is difficult to control the behavior of playing the game (the beginning, frequency, concentration, duration, end and environment of the game).

2. Playing games takes precedence over other daily affairs and activities in life.

3. Even if there are adverse results, such as the impact on individuals, families, society, education and the workplace, they still continue to play games or even upgrade.

If these symptoms persist or recur for at least 12 months, the patient may be diagnosed with 'play disorder'.

After the adoption of the resolution, game agencies from Europe, the United States, Canada, Australia, New Zealand, South Korea, South Africa, Brazil and other regions issued a joint statement, hoping that the world health organization could review the resolution again.

The statement said: '& lsquo; Game Barriers & quot; It is not based on strong enough evidence to be included in who's most important standard setting tool. "

Despite the opposition, the World Health Organization agreed that the resolution would come into force on January 1, 2022. The World Health Organization said that the inclusion of "play disorder" in the international statistical classification of diseases and related health problems was based on a review of existing evidence, reflecting the consensus of experts from different disciplines and regions.