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How does the king Rong yaokai make a critical hit suit? How does the king armor make a critical hit

How does the king Rong yaokai make a critical hit suit? When playing armor, many players want to produce critical hit gear in order to pursue a more exciting sense of the game. However, because many are novice players, they don't know how to produce critical hit gear. Let's take a look at how to produce critical hit gear

Why do you say armor is a real assassin?

Only an assassin (referring to armor) with enough meat can cut down the enemy Hou Yi with less blood loss, and then even cut down Luban. In a healthy state, he can also take away the enemy Zhen Ji and Angela, so as to lead his teammates to win the group war. While having strong pre and mid-term combat capability, it also has very strong post group combat capability. Even if there is no rhythm and the rhythm is lost, it can make money for post group combat safely.

So how to match the thread in the early stage of armor?

At present, there are three kinds of single hero line-up situations. In the face of shooter, shooter + assistant and soldier solo, let's talk about line-up ideas and skills respectively.

1. Face the shooter

When facing the shooter, the outbreak of armor in the early stage is very low. You can only withdraw troops and then consume it. The armor has strong endurance in the current version, so the early blood exchange is stable. The shooter's endurance can't keep up with you. At level 4, a big move can help him carry it away. The consumption method is squatting grass. Cut a sword from the grass, and then go back to the grass to consume the army line. If the opponent's shooter is close to the grass, he will directly hit and fly with two skills, add a general attack, and then run into the grass. We earn money in this period of blood exchange. As long as the armor changes blood once or twice, the other party's blood volume will not be healthy. After level 4, it can turn the blood change into 'cannibalism'.

2. Line shooter + assisted conjoined baby

This is the real compression position. In the early stage, we strive to be immortal, clear more lines, and even exchange our own blood for the blood of small soldiers, so as to delay the opportunity of breaking the tower as much as possible. If the assistant starts to fight the tortoise, touch it from the grass and consume the blood of the small soldier. Similarly, don't put skills. Just steal the knife. When the assistant comes, you can run with 1 and 2 skills. If there is still a military line under the tower and the other party shoots the auxiliary to grind the tower, don't be afraid -- go up and touch the porcelain. This is a good time to bleed the other party. Now the damage of the tower is very high, and one may be killed here.

Finally, remember that if Liu Chan, Zhong Wuyan, Cai Wenji or the shooter on the other side is Yu Ji, don't touch porcelain, don't want to kill, just stay. Remember that the ability of the Qingbing line of skill 1 is very weak. This is to return blood, not to help Qingbing.

3. Soldier solo

Compared with other soldiers, armor has the continuous combat ability brought by high endurance. The same disadvantage is that it has no big moves and low explosive power. Therefore, when solo, it is necessary to judge whether the other party's explosive ability can beat you. Gain the advantage of blood volume through frequent consumption and blood return (as long as the wave does not die, it will go to death). After level 4, it will be taken away with a wave of big moves.

In short, when changing blood, it is normal to have a low blood volume after eating the opposite wave of skills. At this time, we should take advantage of the other party's skill vacuum period, give full play to the advantage of armor's continuous combat ability, chase the opposite side and cut back the blood volume advantage. Even if we change the same blood volume, we will make money -- because armor can recover blood too much. However, we must pay attention to the appropriate withdrawal, and stop and retreat in time before the other party's second round skills are ready.

What about the medium armor? Tape? Support?

First of all, the armor has high mobility and fast line cleaning. In the medium term, it is suitable for carrying lines and squatting people. The armor with great moves and blessings has ultra-high explosive power. Squatting in the wild area is who comes and who dies! When facing encirclement and suppression, you can also use 1 / 2 skills to run easily, and even kill crispy when the other party's front and rear rows are disconnected.

When supporting the regiment war, we should first deal with our own military lines, and then look at our own big moves, and even flash CDs. There are two concepts: flash and no flash armor emperor. When the armor cuts into the enemy's back row with Flash + 2, the reaction time for the other party is very short. As long as 2 and enhanced general attack can successfully hit the crispy, even if the crispy is flashed after landing, it is basically cold, because the crispy can hardly move under the deceleration of one skill of the armor and the ultra-high moving speed of the armor itself, which is enough to kill with a supplementary knife. On the contrary, it is difficult to hit the second kill effect by walking up with your feet and ending with flash. The other shooter and teammates have enough reaction and operation space to deal with your cut.

Kaiwen inscriptions are recommended

Personal suggestion of the inscription: hunting, eagle eye and disaster source (critical hit rate + 16%), why not choose variant change, because the main output means of armor is general attack. When eating people in the early stage, cut out critical hit and carry it away.

The former armor (after the blocking effect of big moves is strengthened ~ before the semi redo adjustment) can only be reckless to the end on the way of full output. After the semi redo adjustment, the half meat loading space is finally obtained, so the current armor loading is quite flexible.

Suggestions for output assembly: Black cut & rarr; Master & rarr; Endless, it is not recommended to break the army unless there is an endless pursuit of the ultimate second kill, and the sky is not recommended because the hand speed and response are not enough

Defensive clothing suggestion: glory Bingxin & rarr; Undead bird / Witch, any meat suit is OK. Anyway, the 1 skill of armor is cow force. The attack suit and defense suit can be mixed and matched casually to ensure at least one black cut guarantee output.

Generally speaking, the armor is very flexible. It's shoes, black cut, guardian's armor and shining sword. Depending on the situation, you can choose whether to go out of extreme cold first or master. You can repair master with less damage. You can get out of extreme cold with meat first. The fault tolerance rate is high!

Finally, the full output armor can still be played. In case of flash, you can even get a better game experience. As a wild armor, it is recommended to output it all. Play wild knife, attack speed shoes, black cut, master, endless and famous knife to experience the pleasure of people in seconds, but I still suggest half meat and half output to improve the fault tolerance rate. After all, compared with Shuang, we still have to score.