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Minors are not allowed to play online games from 22:00 to 8:00

Original title: from 22:00 to 8:00, how can we really achieve the strict control of the time limit for minors to play online games?

4hw.org recently, the national press and Publication Administration issued the notice on preventing minors from addicting to online games (hereinafter referred to as the notice), which requires all online game users to use effective identity information to register their game accounts. At the same time, the notice stipulates that from 22:00 to 8:00 every day, the game company shall not provide game services for minors, the legal holidays shall not exceed 3 hours a day, and other times shall not exceed 1.5 hours a day. Online game platforms shall not provide paid services to users under the age of 8. The notice also specifies the time period, duration and payment of the service provided by the online game platform for minors.

As early as 2007, the General Administration of press and publication and other eight departments jointly issued the notice on the implementation of online game addiction prevention system to protect the physical and mental health of minors. It is required that all online game operation enterprises must develop and set up online game anti addiction system in all online games in strict accordance with the development standard of online game anti addiction system, and implement it in strict accordance with the supporting real name certification scheme of online game anti addiction system. However, from the specific implementation, the network real name authentication and anti addiction system has not been strictly implemented. One of the reasons is that minors can easily obtain the account registered by adults, thus' perfectly 'bypassing the real name authentication and anti addiction system, while online game operators, for the sake of interests, know that such problems exist, but do not strictly verify the user's identity. Therefore, in order to establish an anti addiction system, it is necessary to supervise the game operators and conduct face recognition for each user who logs in to the game. At the same time, minors' guardians are required to fulfill their guardianship responsibilities, control their children's online game time, and strengthen education and guidance.

Face recognition system has been used in many primary and secondary schools in China, which leads to the dispute of infringing the privacy of students. However, there are few businesses using this technology in the field of games. Only a few businesses have carried out the pilot of using face recognition system for authentication and login. Why is it not active in the field of games? It is because strict face recognition will affect the attraction of players. It's not that we can't do it, but that we don't want to. Because only check the identity when registering, but only use the account when logging in, which makes it convenient to buy a second-hand account to log in. Some minors also play games with adult registered accounts. In May this year, the media reported that with the strengthening of the supervision of minors' game accounts by game companies, a large number of game accounts that have passed the adult real name certification have been sold on some second-hand trading platforms. 'authenticated' and 'unlimited' become the seller's advertising language. Minors who should be supervised by the platform are the main buyers of these accounts. Second hand account hot sale, so that the game 'real name certification' system is nothing.

If this problem is not addressed, under the new rules, children under the age of 8 will play paid games and enjoy paid services without restriction. Recently, China's law on the protection of minors is being revised, and the content of "network protection" will be added. This is to improve the law on the protection of minors based on problems. According to the survey conducted by the Central Committee of the Communist Youth League and China Internet Network Information Center, at present, the Internet penetration rate of minors in China has reached 93.7%, and 69.7% of minors have their own mobile phones. In daily mobile phone applications, the proportion of minors playing games accounts for 64.2%. In order to implement network protection for minors, one of them must improve the difficulty of minors' access to online games, and not allow them to easily access and play games without restrictions. We must strengthen the supervision, implement the main responsibility of the enterprise, and make use of the mature technical means to achieve this.

In addition, it is also very important for parents (guardians) to fulfill their guardianship responsibilities to guide minors to form a healthy habit of surfing the Internet and using smart phones. At present, some parents use hand games to kill their children because they are busy. As a result, it affects their children's interest cultivation and leads to their children's addiction to online games. Let children develop the habit of healthy Internet access and smart phone use, not to prohibit children from contacting, but to require parents (guardians) to accompany, supervise, control the time of Internet access, and teach children to identify bad information. Under such supervision and guidance, even if children grow up and leave their parents' custody, they will not fall into Internet addiction due to lack of self-management ability.