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What happened when RNG won OMG? BP coach is sun Dayong. It's hard to win or not

After LGD beat JDG, RNG was determined to get the playoffs. So for RNG, the final battle is not a 'battle of life and death', as long as it can play its own momentum. According to the latest news, what happened when RNG won OMG in the final battle? Netizens said that BP coach Sun Dayong is hard to win.

But this is not the case. Although the result is 2-0, the process is a bit tortuous.

A while ago, RNG team was unable to play due to let me's bad state, so the team invited AJ with rich experience in the competition to serve as the first player. But the effect is not good, the audience may have a very direct feeling: isn't RNG 4v5? AJ is 0.5 at best. This is not bad, because AJ is good at heroes in this version is not a strong single. Therefore, when facing RNG, many teams usually take AJ as a breakthrough. Of course, it has something to do with karsa because he is not familiar with AJ's playing style. Karsa always focuses on the middle and bottom. As a result, sometimes the mid and low take-off is not equal to the huge amount of damage.

This situation lasted until Ig played RNG. Especially the third one is the most lethal. At that time, it seemed that RNG was used to the single and mixed play. Focus on the middle and lower, although the early results are good. With the help of Uzi, we got a 7-0 head to head ratio. It's almost useless to take Ig down the road. But in the mid-term, Xiaohu was opened at F6, and RNG still didn't realize that it was 4v5, and insisted on taking the vanguard of the canyon, leading to its forced opening. A wave of regiments sent out most of the advantages. Then there is the side of the Uzi back pot, which is directly driven by the shy Kenan. A set of skills down, there is no output capacity. So far, even if the posture of the vampire has taken shape. RNG has no power to parry.

Because the other side can always split a point of RNG to form a 4v5 situation.

In the SDG game, the team fell into a state of wanting to adjust but not having enough time. Originally, I was expecting a weak team to restore the team's state, but I didn't expect that SDG, in order to get tickets for the playoffs, had a strong desire to survive by biting the fat meat of RNG. RNG can't parry. All lines are held down. Uzi also can't make a sound. The whole RNG's disadvantage in the line period is to expect the regiment to win back, and then if the regiment can't, they go to fight for the Dragon regiment. The Dragon regiment still can't do it. It can only wait for the opposite side to make a mistake. However, SDG is very tenacious, and there is no one link that can make RNG tear open a hole and stifle RNG alive.

Finally, we played OMG because of the inconsistent strength and relaxed atmosphere. Tiger general finally seized the tail of the playoffs, Silas gasean showed great power. The team is no longer obstinate in single line play, and began to change. On the line so that OMG has no power to parry, plus the field and the road under the strong suppression. OMG is like a leaky bucket, which has no fighting power in front of RNG. Single icon in the team is also quite tired, in the case of the overall situation of the game has been decided to quit the game. The coach was trapped. OMG resisted tenaciously in the second inning and played a good backhand in the middle. But after all can not resist all the RNG, posture and tiger to the stadium as a show.

On the whole, RNG is still lack of overall consciousness. The whole team doesn't seem to be playing. To be exact, it should be that even the regiment can't fight. Every time the regiment fights, RNG takes the initiative. The other side will always find a solution. But in the opposite direction, one of the RNG's people is arrested or has no combat effectiveness. No matter how strong RNG is, it can't win four against five, can it?