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What's good for the fifth personality lineup? On the fifth personality

What's the best way to use the fifth personality lineup? In the game, qualifying is a relatively test operation, of course, lineup matching is also indispensable, so what's the recommendation of the lineup? Let's take a look with the editor.

Lineup

1 Air Force 3 staff

This line-up is a more common and stable line-up of research clothes. The start of the game is not slow, and everyone can slip the butcher. The man being chased is responsible for dragging the butcher. The other three just need to turn on the electric motor.

The air force appears as a fault tolerance rate, and teammates fall too fast, which needs to be made up by the air force. This routine requires everyone to be able to drive and slip, and the air force should be particularly strong.

1 Air Force 1 mechanic 2 staff

This line-up is a line-up that our team began to use in the later stage of the investigation. The role of the machinist has been written. It can speed up the pace of the game and save time by speeding up the buff of the team's machine repair.

This lineup requires a higher level of players. First, the machinist should ensure his own safety. Second, the first person to be chased should ensure that each of the other three people will not get hurt before opening a motor.