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What is the meaning of peace elite card poison

What is Jedi survival and peace elite card poison. Peace elite card poison fighting skills. Card poison is an advanced skill among Jedi survival and peace elites. So do you know enough about card poison. If you are not proficient in card poisons and haven't even heard of card poisons, let's take a look at this strategy.

What is the meaning of peace elite card poison

What is card poison

The so-called 'card poison' is a kind of fight against poison when it is necessary to crouch on some roads to enter the white circle without running after the first round of rebounding is refreshed. The advantage of this fight is that many times it can ensure that there is no enemy behind us, especially when there is a hillside behind us, it is very safe. But the so-called "post poison" and "forward promotion" are a kind of steady and steady tactics. When novices are playing games, they are very easy to make a strategic mistake. They always think that the earlier they run poison, the better. It's better to run to the heart of the circle early to lay a ambush. However, it's easy to put themselves in danger. Because whether it's card poison players or ordinary novices, the goal is the heart of the circle. As time goes on, players will be surrounded by many enemies, and finally the belly Back to the enemy, unable to return to the sky. The card poison tactics can carry out carpet propulsion under the condition of ensuring their own safety to the greatest extent, because they can be very flexible in ambush on the only way the enemy must go, often licking a bag can also lick a basin full of bowls, and their own development can also be guaranteed.

Essentials of running circle

It's not hard to find through the table that the damage of the first two waves of poison is very, very low, so low that it can resist for a long time with energy. The speed of the empty hand accelerated running is 14 seconds / 100 meters. Each big song on the map represents 1000 meters, and a small grid represents 100 meters. We can use these two data to easily calculate the time needed to run this wave of poison.

As you can see, we are a standard scourge circle. Through our calculation, we can run out of the poison circle in 280 seconds, that is, about 4 minutes. According to the above calculation, under this distance, we must run 1000 meters before starting to shrink, and then when we start to shrink, we can make sure that we can enter the safe area. Learning to calculate the time difference can greatly reduce our encounter probability.

The advantage of this set of tactics is that the probability of landing into a box is greatly reduced. Secondly, in the process of anti-virus, you can safely collect equipment (myrrh or run honestly). Thirdly, it is very friendly to low-level players, because low-level players are usually relatively rigid, and we just avoid the worst time point of the battle, usually in the circle It's the top 30. Lying on the ground, it's not very efficient from the perspective of the top 30

Card poison fighting is not mysterious or complicated, but it requires players to accumulate experience and use it flexibly in actual combat. I believe that every novice will become a qualified card poison expert and a Jedi chicken king!