Sihai network

King glory S11 season version shooter strengthens playing field stunt

Four seas network: King glory S11 season is about to go online, the new version is about to go online, the trend of the version will have obvious changes, many heroes have adjusted, monkeys, big miss, crazy iron are in the adjustment ranks, the development of playing wild will be greatly limited in this adjustment, let's see the preview and interpretation of the new version.

Hero adjustment

1. Damour

3 skill: extra damage on Wall: 225 (+ 112.5 / LV) (+ 0.975ad) & rarr; 150 (+ 75 / LV) (+ 0.65ad)

3 skill: two stage kill damage: 20% damaged & rarr; 16% damaged

Comments: Da Mo, who mainly relied on big moves to break out, was heavily cut. The damage of nailing the wall was greatly weakened, and the damage of cutting was also reduced a lot. In this way, Dharma's role may be just a short-term control of kicking the enemy to the wall. The damage is weakened so much. It doesn't matter if it can be kicked to the wall?

2. Su lie

Repair bug that will receive equipment treatment effect gain when triggered passively

Fix bugs equipped with active skills during passive trigger

Comments: after bug repair, Su lie will no longer enjoy the passive bonus of immortal birds.

3. Zhang Liang

Speed: 350 & rarr; 360

Passive: trigger frequency: 2 seconds & rarr; 1.2 seconds

2. Skill: damage: 120 (+ 24 / LV) (+ 0.17ap) & rarr; 150 (+ 30 / LV) (+ 0.25ap) (cause 50% extra damage to wild monster damage)

2 skill: increase effect: increase 60 points of movement speed in the area

2 skill: increase effect: 2 skill range has field of vision (the field of vision cannot be seen in the grass outside the grass)

2 skill: save beans save speed: 13 seconds & rarr; 12 seconds

Comments: Zhang Liang has been comprehensively improved, moving speed and skill damage have been improved, and 2 skills have the effect of eye, which is very practical.

4. Huang Zhong

Optimize 3 skill range prompt. The opponent can see the range prompt after using 3 skills

3 skill: damage range: 200 & rarr; 250 (radius of central area: 125, damage attenuation of non central area: 30%)

Comment: the range of the big move is expanded, and the opponent can see the tips of the big move range.

5. Sun Shangxiang

2 skills: Blue consumption: 80 (+ 5 / LV) & rarr; 50 (+ 5 / LV)

2 skill: damage: 125 (+ 15 / LV) (+ 0.5ad) & rarr; 200 (+ 40 / LV) (+ 1.0ad)

3 skills: Blue consumption: 140 (+ 10 / LV) & rarr; 100 (+ 10 / LV)

3 skill: range: 900 & rarr; 1000

Comments: the overall reduction of Miss Li's blue consumption has greatly enhanced the advantage of the previous line, making Miss Li more powerful. In addition, the two skill injuries can be said to be doubled, and Miss Li has been comprehensively strengthened.

6. Sun Wukong

The description of passive skills is optimized, especially the description that the enhanced attack of Wukong can enjoy all the critical hit benefits.

Repair 1 skill: protect the bug triggered by smelting heart / red lotus cloak passive sacrifice, extreme cold storm passive ice heart

Passive: damage: 210 (+ 15 * hero level) (+ 1.4ad) & rarr; 325 (+ 20 * hero level) (+ 1.0ad)

Comments: Recently, monkeys have been on the top of the wind and waves. It's time to cut or not to cut. The official adjustment to monkeys is to strengthen the early damage, weaken the high outbreak, and adjust the trigger conditions of the shield.

7. Jiang Ziya

Passive: experience every 10 seconds: 25 & rarr; 16

1 skill: reduce 100 / 120 / 140 / 160 / 180 / 200 double anti & rarr; reduce 25 / 28 / 31 / 34 / 37 / 40% double anti at most

1 skill: damage every 0.5 seconds: 60 (+ 12 / LV) (+ 0.075ap) & rarr; 60 (+ 12 / LV) (+ 0.1ap)

Comments: 1. The skill reduction of double resistance is changed into a percentage mechanism, which weakens the early stage and strengthens the later stage. The reduction of 40% of double resistance is very fatal for tanks.

8. crazy iron

Passive: hit hero \ \ non hero recovery energy: 6 & rarr; 9 \ \ 4 & rarr; 6

Passive: reduce energy by 3 points per second after the war

2 skill: displacement distance: 350 & rarr; 400

3 skill: shield damage hero \ \ non hero recovery energy: 2 & rarr; 4 \ \ 1 & rarr; 2

Comments: the rhythm of crazy iron has been improved. The rapid accumulation of energy and recovery energy greatly increases the output and participation rhythm of crazy iron. In addition, the displacement of the two skills has been correspondingly improved, and the overall strength has been strengthened.

9. No.7 Luban

Master Luban has no ability of online development in the first and middle period. This adjustment hopes that some senior Luban can spend the early period relatively safely, rather than being treated as a human flesh cash machine by the enemy. We hope that Luban can relieve the survival pressure of Sagittarius heroes on the side to a certain extent.

1 skill: CD: 12 / 11 / 10 / 9 / 8 / 7 seconds & rarr; fixed 7 seconds

Blue loss: 70 (+ 5 / LV) & rarr; 50 (+ 5 / LV)

2 skills: CD: 17 / 16 / 15 / 14 / 13 / 12 seconds & rarr; 15 / 14 / 13 / 12 / 11 / 10 seconds

Comments: Luban has always been unable to get rid of the devil as a cash machine. In order to save the hero, we have to strengthen the survival ability of Luban. Starting from the blue consumption and CD, the online performance in the early stage has improved a lot, but when we encounter the hard control, we feel that we are still in short supply.