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VR artificial intelligence driving continues to lead next year's top 10 forecast list of science and

Like "force" in Star Wars, our world is surrounded by technology, which is why it is difficult to judge which technology will have the greatest influence on us in the coming year.

What we can be sure is that in 2017, countless technologies will come. Some of them will change our lives, others will come in silence and without warning. What we're going to talk about here are the most significant and influential technologies. VR

VR movie experience, imagine entering a cinema hanging on your face and looking bigger than the screen you've ever seen

As the author predicted a year ago, in 2016, VR has seen significant growth in improvement and visual effects, but it is not enough to change the society. VR will remain the most important technology under development in the next year, but in 2017, there will be a symbolic change, from the stage of curiosity to a tangible tool to enhance ordinary activities.

What the public is looking forward to is less hardware releases and more integration of existing platforms. 2017 will be a year when people begin to use VR to socialize. Facebook has shown a big vision, and released an eye-catching demonstration (VR selfie stick, anyone want it?) at its 2016 F8 developer conference Facebook will release a major update in the new year.

And always pay attention to the explosive development of consumer content (more games, panoramic movies, TV programs and concerts) or even VR art.

AR

Augmented reality will be the easiest and most successful "reality" option in 2017, especially ar will not completely isolate you from the world.

When VR soars, AR will become a star indicator in 2017. Microsoft's Mr (mixed reality) platform, windows holographic, with the support of the recently released hardware, will bring a new mixed reality experience to Microsoft users. This year is also the year when Apple finally decided to participate in AR market (not VR yet).

Ar will also take a step ahead of VR in the next year, because it can pass through almost everyone's mobile devices without having to buy extra hardware. The initial experience of existing mobile phones will promote the willingness to buy new ar helmets, especially when consumers and enterprises pursue better ar experience.

If you doubt what you can do with ar? Ar will continue to improve the game experience, toys (such as StarCraft toys has developed amazing toys this year), work and retail. In the coming year, the exaggerated publicity of magic leap will also be realized.

Screen technology

In 2017, you will have the opportunity to enjoy AR and VR on a smart phone with 4K screen. As the trajectory of HDTV technology has flattened over the past few years (curved screens, 3D or larger no longer represent innovation), display manufacturers have turned their attention to screens that can follow us 24 hours a day.

AMOLED screens will make smartphones lighter and more power efficient in 2017. There has been no significant progress in screen technology since the advent of UHD ultra high definition screen of smart phone in 2015 (thanks to Sony). This situation will develop in 2017. The big question is: can we tell the difference between Hd 1080p Full HD and UHD Ultra HD on a small screen?

Why do these technologies have a place in 2017? Look at the first one, because in the coming year, consumers will start to put mobile phones into their VR helmets. When the screen is so enlarged and close, the higher the resolution, the better the visual effect.

Foldable screens have been discussed for a long time. We know that curly screens can be realized. But before big mobile phone manufacturers such as LG, Samsung and apple solve practical design problems for consumers, don't expect any mobile phones with flexible screens in the coming year.

artificial intelligence

Today's artificial intelligence can reach the goal of writing notes, playing games and so on. Who would have expected anything else to be achieved in 17 years.

As with artificial intelligence, there are few technologies worthy of attention. 2016 is a year when the public began to be familiar with machine learning, and consumers began to have different options for digital voice assistant.

There will be more AI hardware competitions in 2017, Microsoft may launch Cortana devices, and apple (possibly) will release a new kitchen optimized Siri home hardware.

Artificial intelligence will also be the technology with the deepest ambush and the greatest influence on human behavior. Gradually you will find that all software and services will be driven by artificial intelligence. And artificial intelligence will become more and more intelligent.

Human body enhancement technology

Every year I pray: I hope that this year I can get my C-3PO (a neurotic, sentimental etiquette robot character), but every year I am disappointed. Including pepper, ASIMO, Boston robotics'menagerie, we have many humanoid or bionic robots, but none of them can be used in families.

However, 2017 is likely to be a year of breakthrough in the development of exo skeleton and some of the cutting-edge prostheses we have seen. Exo skeletons will focus on helping people with disabilities walk or stand for a long time and lifting weight loads. Iron man will become a reality.

Battery

2016 proved that if you are not very careful in making batteries and their surrounding technologies, you will pay a great price. In 2017, we will pay more attention to increasing the safety and life of lithium-ion technology, and even have a chance to see the trial operation of lithium metal battery technology.

Security, privacy and biometrics

In the past 12 months, the endless data leakage has made people and enterprises distrust the protection of their privacy with the security protection and password that can't be cracked.

For many years, fingerprint technology has been reserved for commercial grade systems, and the fingerprint reader on smart phones is the first step in the widespread consumption of biometric security. The appearance of face recognition technology on computers (Microsoft Hello) and touch ID on MacBook Pro represents that passwords have gradually lost their influence on maintaining private privacy.

2017 may be a breakthrough year for biometric security. We'll use facial, financial, and even finger activity patterns to protect our eyes. By 2018, people who don't use body parts to unlock will be considered a primitive geek.

Encryption will continue to spread in mobile and communications technology, even though rising administrative pressure will force companies to decrypt devices according to law enforcement requirements. Will there be a very open battle of backdoor technology in 2017? It's possible.

New generation transportation

Self driving cars are increasingly becoming the characteristics of everyday life in 2017. We're going to see more autonomous crowd mobility solutions (think of minivans and buses) and a cascade of national deregulation. By the end of the year, most states will be friendly to autonomous vehicles.

In 2017, we may finally see Elon Musk's near supersonic Travel dream become a real or at least the first trial run of hyperloop one in the real world, and a fully tested pipeline transportation system (assuming the company doesn't explode before that).

Data and fake news

The currency of technology is data, and its collection and application are equally important in the coming year. For many problems between false news and facts, data may be the key to identify true and false in the field of uncertainty. It will be interesting to expect some smart companies to use massive data and use programs and machine learning to clarify facts and false information.

live broadcast

With so many live broadcasting methods, we will see the explosive growth of personal live broadcasting hardware in 2017. Think snapchat glasses are cool (yes, we know they don't live content)? It is expected that other social media and consumer electronics companies will start to provide wearable live broadcast products to enhance wearable fashion competition.

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